remove unused and buggy code
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728067ba14
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d4b0c0fe13
@ -229,7 +229,7 @@ const whiteboard = {
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e.preventDefault();
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if (_this.tool == "hand" && _this.drawFlag) {
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// window.requestAnimationFrame(function () {
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// window.requestAnimationFrame(function () { //Maybe we need to implement something here so its less laggy
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let currentPos = Point.fromEvent(e);
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let xDif = _this.startCoords.x - currentPos.x;
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let yDif = _this.startCoords.y - currentPos.y;
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@ -295,20 +295,7 @@ const whiteboard = {
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});
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_this.svgContainer.find("line").remove();
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} else if (_this.tool === "hand") {
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let xDif = _this.startCoords.x - currentPos.x;
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let yDif = _this.startCoords.y - currentPos.y;
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_this.viewCoords.x -= xDif;
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_this.viewCoords.y -= yDif;
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const dbCp = JSON.parse(JSON.stringify(_this.drawBuffer)); // Copy the buffer
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_this.canvas.width = $(window).width();
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_this.canvas.height = $(window).height(); // Set new canvas height
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_this.drawBuffer = [];
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_this.textContainer.empty();
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_this.loadData(dbCp); // draw old content in
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console.log(_this.viewCoords.x, _this.viewCoords.y);
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//We dont need to do anything here
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} else if (_this.tool === "pen") {
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_this.pushPointSmoothPen(currentPos.x, currentPos.y);
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} else if (_this.tool === "rect") {
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@ -697,7 +684,6 @@ const whiteboard = {
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let sendArray = [];
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for (let i = 0; i < _this.penSmoothLastCoords.length; i++) {
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sendArray.push(_this.penSmoothLastCoords[i]);
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console.log(sendArray);
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if (i % 2 == 0) {
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sendArray[i] -= this.viewCoords.x;
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} else {
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@ -1321,9 +1307,7 @@ const whiteboard = {
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} else if (tool === "cursor" && _this.settings) {
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if (content["event"] === "move") {
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if (_this.cursorContainer.find("." + content["username"]).length >= 1) {
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_this.cursorContainer
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.find("." + content["username"])
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.css({
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_this.cursorContainer.find("." + content["username"]).css({
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left: data[0] + _this.viewCoords.x + "px",
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top: data[1] + _this.viewCoords.y - 15 + "px",
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});
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